In the middle of the year, I got a Quest Pro, mainly to use with Resonite for face and eye tracking.

With this standalone headset made by Facebook, came a small program that (allegedly) cost them billions to make: Horizon Worlds, their own platform. You know, the one without legs.

Well, I tested it for a bit.
Why? I was curious.
Will I move to Horizon Worlds anytime soon? Hell no.

Because I’m lazy, here is a list of pros and cons with the platform.

Pros:

  • Avatar have legs nowadays (wow)
  • Cool TTS accessibility feature

Cons:

  • Worlds are mostly empty
  • If the world is not empty, it’s probably full of kids
  • If the world isn’t full of kids, people have awful opinions about foreigners
  • 99% of worlds are generic (corporate art style in VR if you will)
  • Has a shitty in-game currency system
  • Half of the buttons on the Quest Pro controllers aren’t mapped
  • Even tho everything is completely baked in and can’t be modified, the game lags when you’re alone
  • For some reason, my hands stop tracking at all when in it
  • Available games are boring
  • Avatars are extremely limited in their expressions
  • You can’t uninstall it from the Quest

So yeah, that’s it for the review, as I imagined, it’s a big no from me.

Until next time.