The state of IPv6 in Resonite
Given sessions in Resonite are hosted by the players themselves, IPv6 is very useful in this context as there are no needs to battle with CGNAT or other network shenanigans and restrictions ISPs might put in place to save up on IP space.
As full native IPv6 support is currently being worked on (see GH-143 for a more in-depth status), some parts already do support it.
This is the case for:
The main website:
; <<>> DiG 9.20.4 <<>> AAAA resonite.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 42354
;; flags: qr rd ra; QUERY: 1, ANSWER: 7, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 512
;; QUESTION SECTION:
;resonite.com. IN AAAA
;; ANSWER SECTION:
resonite.com. 300 IN AAAA 2606:4700:3030::6815:4001
resonite.com. 300 IN AAAA 2606:4700:3030::6815:2001
resonite.com. 300 IN AAAA 2606:4700:3030::6815:5001
resonite.com. 300 IN AAAA 2606:4700:3030::6815:6001
resonite.com. 300 IN AAAA 2606:4700:3030::6815:1001
resonite.com. 300 IN AAAA 2606:4700:3030::6815:3001
resonite.com. 300 IN AAAA 2606:4700:3030::6815:7001
;; Query time: 16 msec
;; SERVER: 192.168.1.1#53(192.168.1.1) (UDP)
;; WHEN: Tue Jan 14 17:44:41 EET 2025
;; MSG SIZE rcvd: 237
The assets server:
; <<>> DiG 9.20.4 <<>> AAAA assets.resonite.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 41689
;; flags: qr rd ra; QUERY: 1, ANSWER: 7, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 512
;; QUESTION SECTION:
;assets.resonite.com. IN AAAA
;; ANSWER SECTION:
assets.resonite.com. 300 IN AAAA 2606:4700:3030::6815:4001
assets.resonite.com. 300 IN AAAA 2606:4700:3030::6815:3001
assets.resonite.com. 300 IN AAAA 2606:4700:3030::6815:7001
assets.resonite.com. 300 IN AAAA 2606:4700:3030::6815:2001
assets.resonite.com. 300 IN AAAA 2606:4700:3030::6815:1001
assets.resonite.com. 300 IN AAAA 2606:4700:3030::6815:5001
assets.resonite.com. 300 IN AAAA 2606:4700:3030::6815:6001
;; Query time: 16 msec
;; SERVER: 192.168.1.1#53(192.168.1.1) (UDP)
;; WHEN: Tue Jan 14 17:44:12 EET 2025
;; MSG SIZE rcvd: 244
The API:
; <<>> DiG 9.20.4 <<>> AAAA api.resonite.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 1091
;; flags: qr rd ra; QUERY: 1, ANSWER: 3, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 512
;; QUESTION SECTION:
;api.resonite.com. IN AAAA
;; ANSWER SECTION:
api.resonite.com. 91 IN CNAME skyfrost-api.azurewebsites.net.
skyfrost-api.azurewebsites.net. 120 IN CNAME waws-prod-am2-757.sip-v4andv6.azurewebsites.windows.net.
waws-prod-am2-757.sip-v4andv6.azurewebsites.windows.net. 91 IN AAAA 2603:1020:206:6::24
;; Query time: 26 msec
;; SERVER: 192.168.1.1#53(192.168.1.1) (UDP)
;; WHEN: Tue Jan 14 17:46:08 EET 2025
;; MSG SIZE rcvd: 183
The site status.yellowdogman.com
also has out-of-the box IPv6 support.
Some others have to be setup manually (as per GH-3232) via the hosts file or other user-run DNS servers, with:
wiki.resonite.com
metrics.yellowdogman.com
go.resonite.com
To access those domains over IPv6, you will need to amend your /etc/hosts
or C:\Windows\System32\drivers\etc\hosts
with the following:
[2a01:4f9:2b:2b4a::2] wiki.resonite.com
[2a01:4f9:2b:2b4a::2] metrics.yellowdogman.com
[2a01:4f9:2b:2b4a::2] go.resonite.com
Edit: those AAAA records are now added!
Joining any session using a network string like lnl://[<IPv6 address>]:<port>/
is already supported, which only leaves the relays and bridges needing IPv6 support, a mod made by a community member already existing to solve this issue until official support is added.
In the end, I’m very confident that we will see full native IPv6 support land in Resonite this year, if not already in Q1, given this is actively being worked on.
Once those those two issues (relays and bridges + AAAA
records missing) are addressed, the only thing missing IPv6 will be… the bug tracker, GitHub, which I already talked about in this article (spoiler, we ain’t seeing IPv6 from them anytime soon).
Also special thanks to ProbablePrime for looking into it!