As I often mention, I use .NET a lot in general, as it’s fairly easy to use, has a huge ecosystem, and has evolved really positively in the past years (long gone are the days of Mono :D). Another component of this is that .NET projects are incredibly easy to build and publish using GitLab […]
... Read More
2025-01-15
Building .NET using GitLab CI/CD
Comments Off on Building .NET using GitLab CI/CD
2025-01-14
The state of IPv6 in Resonite
Given sessions in Resonite are hosted by the players themselves, IPv6 is very useful in this context as there are no needs to battle with CGNAT or other network shenanigans and restrictions ISPs might put in place to save up on IP space. As full native IPv6 support is currently being worked on (see GH-143 […]
... Read More
... Read More
Comments Off on The state of IPv6 in Resonite
2025-01-13
The making of the Resonite sessions Discord bot
If you are a Resonite player and are in the Discord guild, you might be familiar with the #active-sessions channel, in which a bot displays the 10 most popular sessions on Resonite as well as some stats. What you might not know, is that I’m the author of this bot, that I originally started as […]
... Read More
... Read More
Comments Off on The making of the Resonite sessions Discord bot
2025-01-12
2025-01-08
GitHub and IPv6 in 2025
In this year 2025, the main GitHub domain still doesn’t serve over IPv6. Some subdomains do have IPv6 though, just… not what you would expect. For instance, avatars.githubusercontent.com: Whereas none of the other domains accessed when accessing github.com (named github.com, github.githubassets.com and alive.github.com) has IPv6. The package registry ghcr.io as well doesn’t support IPv6: And […]
... Read More
... Read More
Comments Off on GitHub and IPv6 in 2025
2025-01-01
I played Star Citizen so you don’t have to
Star Citizen is a game that has been in development since around 2013.It claims to be a space simulator, MMORPG, FPS and a bunch of other things. More than 10 years later, 750 million USD invested, what have we got? The good The game looks visually good, even if overly generic “space stuff”. Nothing much […]
... Read More
... Read More
Comments Off on I played Star Citizen so you don’t have to
2024-12-31
QSL – NHK Japan Radio December 8 2024
Location: Vantaa, Finland Date and time: 2024/12/08 11:45 (local time UTC+2) – 09:45 (UTC) Frequency: 15290kHz SINPO: 2/5 Equipment: Tecsun PL-680 + wire antenna Content Heard: Unsure, asked a friend and only words they could understand were “Tokyo 23”. Notes: I cannot speak Japanese, sadly. Lots of static and interruptions. Contact: NHK WORLD-JAPAN | Contact […]
... Read More
... Read More
Comments Off on QSL – NHK Japan Radio December 8 2024
2024-12-29
I tested Horizon Worlds so you don’t have to
In the middle of the year, I got a Quest Pro, mainly to use with Resonite for face and eye tracking. With this standalone headset made by Facebook, came a small program that (allegedly) cost them billions to make: Horizon Worlds, their own platform. You know, the one without legs. Well, I tested it for […]
... Read More
... Read More
Comments Off on I tested Horizon Worlds so you don’t have to
Verkkokauppa.com DNS
Verkkokauppa.com is a chain of web and physical stores originating from (and limited to) Finland, akin of Amazon here if you will. When trying to search for a USB-C computer mouse, IPvfoo told me that the website was accessible over IPv6, which I never noticed before. I then queried the DNS server to see where […]
... Read More
... Read More
Comments Off on Verkkokauppa.com DNS
2024-12-10
A week of Framework
As per my usual tradition when I receive a new cool device, I have to write about it a week later, then either three months or a year later (as I did previously with my Index, or work MacBook Pro M1). As you may know, my previous laptop was a ThinkPad x200.It’s not exactly a […]
... Read More
... Read More
Comments Off on A week of Framework